Working on a Fractal Combat update
Slowly but surely, we’ve been working on a beefier update of Fractal Combat.
Here’s a video that shows the creation of a structure that will be in one of the upcoming updates.
The video is a 46 minutes long time-lapse that compresses the about 4 hours that it took to model and texture the object.
Modeling is done by Max (the guy, not the software ;) in Blender (the software!) and texturing is done using good old Photoshop.
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